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Introduction to basic commands and functions of Scratch.

In this scenario the students will use the commands forever, move, think, change.
Students will sit at computers per one. Familiarization with the environment of Scratch (forms, scenery, tiles, pallets) has already been acquainted. The teacher will make a short presentation to explain to children the objectives of the course. Then  the Worksheet will be given to students. The worksheet is made so that students have the necessary instructions and be able to discover and build new knowledge as possible on their own.


Students will begin by opening the Scratch. In the first activity of the Workbook students will begin by  introducing the two spirits (fish). Afterwards they add the scene (seabed). To create the script of the first spirit commands will be given mixed and pupils with appropriate instructions will choose the correct commands to build the scenario in sequence structure. Then they will copy the commands and transferring them to the second spirit. They will make some changes in the script of the second spirit.
In the second activity students are asked to make the world of flowers and insects, where the insects will fly. This is a  consolidation activity where students will create their own scenario. They can, according to their capabilities, to stay close to the structure of the script of the first Activity, but they can also add a lot more details.
The third activity is the assessment activity. Here, they are asked to introduce two random forms and by their imagination to create completely free their own script. It is expected that activity has particular interest and motivate students. In the end, each student  will show his work in the class.