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Learning from the Extremes International

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Learning from the Extremes is a European Union´s Horizon Framework Program for Preparatory Action - Increasing access to educational tools in areas and communities with low connectivity or access to technologies. The project addresses inequalities of access to digital education by enhancing inclusion and by reducing the digital gap suffered by school communities from remote areas with low connectivity, limited or no access to devices and digital educational tools and content. Learning from the

Eratosthenes Photo Contest March 2023

4    |    Science
Welcome to the Community for the Eratosthenes Photo Contest March 2023! Here you can post your photos and take part in the contest. Upload your photo in the Resources area and automatically take part in the contest. Please keep in mind that each teacher can submit ONLY one photo. Entries with more than one photo will not be considered for the winning prize(s). The winning prize*** is a seat to attend the AMASE Summer School 2023, in Marathon Greece from 8-14 July, 2023. For more info please

Agrupamento de Escolas de Mértola

0    |    Science
Uma escola onde no seu interior existe uma ermida e uma necrópole que datam do século XVI./A school where inside there is a hermitage and a necropolis dating from the 16th century.
Uma escola situada nas margens do rio Guadiana, no coração do Baixo Alentejo. A school located on the banks of the Guadiana river, in the heart of Baixo Alentejo.

Адаптиране на уроци

1    |    ICT

Learning from the Extremes - Ireland

The community for teachers from the schools participating in the LfE activities in Ireland

Hrvatska LfE zajednica

11    |    ICT
Zajednica nastavnika, ravnatelja i stručnih suradnika uključenih u projekt Learning from the Extremes.


1    |    ICT
The global COVID-19 pandemic forced many countries to partially or totally confine their citizens and to move from a mainly classroom-based teaching model to e-learning or blended learning models. The lack of technical knowledge and the low digital literacy of the educational community caused a noticeable number of problems. The main objective of this project is to provide tools to students, families, teachers and school managers to appropriately face this new learning context. These tools will


5    |    ICT
This is the eRBOBSON Hub! eROBSON stands for: Educational Robotics at Schools Online with Augmented Reality Click here for the eROBSON webiste It is an Erasmus+ KA2 project. The ultimate goal of the project is to develop a strategic partnership and later – a self-sustained professional community in the intersection of Educational Robotics and Augmented reality. All activities related to the production of IOs, all other tangible and intangible results, all events, and other activities will

AMASE project

AMASE logo
AMASE wants to bridge the gap between advanced technologies in the real world and STEM education in the classroom for students from 12-18 years old within the context of advanced materials. This way, AMASE wants to help tackle two of Europe’s many challenges: stimulating youngsters to choose a STEM-profession and taking care of the environment, including climate change. The connection between environment and Advanced Materials sciences and environment and climate change might not be

Learning from the Extremes - Cyprus

35    |    ICT
LfE Cyprus Rural Schools Community
Κοινότητα Σχολείων και Εκπαιδευτικών που συμμετέχουν στην Πιλοτική Εφαρογή του Ευρωπαϊκού Έργου Learning from the Extremes - LfE στην Κύπρο. Η Κοινότητα συντονίζεται από το Παιδαγωγικό Ινστιτούτο Κύπρου που συμμετέχει ως ο Εταίρος στο LfE και ως ο Εθνικός Συντονιστής του Έργου στην Κύπρο.

Demo Community

2    |    Foreign Language Learning

Learning from the Extremes - Portugal

51    |    ICT
A Comunidade LfE Portugal reune todos os participantes de escolas portuguesas no projeto Learning from the Extremes de forma a poderem caminhar juntos nesta aventura, apoiando-se uns aos outros, partilhando experiências e recursos.

Learning from the Extremes - Italy

2    |    ICT