Hosted by , contributed by Kyriaki_Vakkou on 13 December 2022
Problem‐solving is one of the key skills for the 21st‐century job market. STEM teaching relies on the left half of the brain and thus is logic driven. Artistic activities, which uses the right side of the brain, fosters creative problem‐solving. STEM education is necessary but it is not sufficient: Youngsters need STEAM (Science, Arts, Technology, Engineering and Mathematics) education to get ready for their future.
The iMuSciCA project can support schools in introducing new methodologies and innovative technologies supporting active, discovery-based, collaborative, personalised, more engaging leaning. In particular, iMuSciCA delivers a suite of activity environments and tools on top of core enabling technologies integrated on a web‐based platform (https://workbench.imuscica.eu/). These include a 3D environment for designing virtual musical instruments, advanced music generation and processing technologies to apply and interpret related physics and mathematics principles, gesture and pen‐enabled multimodal interaction for music co‐creation and performance and 3D printing for realising virtual instruments. The project’s approach models two families of music instruments (stringed and percussion), with realistic sonic feedback by utilizing a physical model‐based sound synthesis engine. The project also offers a set of practical activities to give secondary students many opportunities for the exploration of different phenomena and laws of physics, geometry, mathematics and technology through creative music activities.
The project can support students’ proficiency in core academic STEM subjects ‐ Physics, Geometry, Mathematics, and Technology, creativity development and deeper learning skills through music activities. The iMuSciCA project also addresses contemporary requirements in education and learning for new STEAM pedagogical methodologies and innovative educational technology tools by supporting active, discovery‐based, personalized learning and by providing students and teachers with opportunities for collaboration, co‐creation and collective knowledge building.